League of Legends

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League of Legends is a MMO battle-arena-style real-time strategy/PvP/PvC PvP/PvC gaming where Summoners (aka Summoners), are given the power to control their Champion avatar with the aim of working with their teammates to eliminate the Nexus of the other team. It is basically a complex, more complicated version of “Warcraft” with a capture the flag objective. It is even said that the game was inspired by Warcraft III, The Frozen one.

Freemium means that Summoners can play the base game for free, however, in-game purchases may be made if they don’t want to spend the time required to purchase the items or skins.

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Basics:

1. Selecting your Champion

Poppy

Karthus

Darius

Skarner

Nunu & Willump

Summoner uses Champions to fight the most important characters during games. Over 140 Champions are available at the moment in LoL. Each Champion has its unique strengths and weaknesses, along with its personality. You can choose to be either humanoid, non-human or human. LoL releases many new Champions, as well as alternative skins. This is the reason why the game has a ‘freemium” aspect.

You can purchase most skins with one of two currencies: Riot Points or Blue Essence. These currencies are earned through experience, as well as rewards for specific achievements. The stats of a bought Champion are generally better than those of a base Champion. These Champions can be purchased by Summoners using real money. This can greatly increase their chances of success in matches as well as the summoner’s progress on leaderboard rankings. These purchases cannot be made directly. Instead, a Summoner must first purchase RP with their currency. Only then can they use RP for in-game transactions. Only RP can be used to purchase custom-made Champion skins.

Five main heroes classes exist: Slayers (Fighters), Mages, Controllers, Tanks, and Mages. You can further divide each of these classes into defensive and offensive subclasses.

  • Fighters:

    For those who enjoy close combat, these are Champions. Divers are the offensive category, while Juggernauts is its defensive counterpart. The Divers can be extremely mobile, and they can influence enemy cohesive battle abilities. Juggernauts on the other side are stronger, more defense-oriented, and have the potential to cause severe damage.
  • Slayers:

    Their offensive subclass is the Assassins. While their defense subclasses are called Skirmishes. Although Assassins can inflict high amounts of damage on opponents, and have high mobility, they also possess weak defenses. They are also unable to control crowds (CC/ enemy confusion), and do not have any crowd control capabilities. Because they can move quickly and are able to deal high damage, skirmishers excel at close combat fights. A small amount of defense skills are also available to them.
  • Mages:

    Three subclasses are available to Mages, two offensively and two defenselessly. Battle Mages combine a wide range of attack capabilities with amazing crowd control and damage. The Artillery Mages are effective defensives and can provide long-range damage. Burst mages often offer mobility, crowd control, or burst damage.
  • Controllers:

    Another support class. The two major subcategories of this support class are Enchanters and Catchers. These are both defensive types useful for crowd control and guerilla attacks.
  • Tanks:

    Because they have strong support capabilities, this class is often used for team matches. This category has two distinct subclasses. Both the defensive and offensive types of this category are known as Wardens, while Vanguards are for those who are more mobile. Wardens tend to be mobile and Wardens can heal or defend.
  • There are two additional subcategories within each of the five classes: specialists and marksmen. These offer unique abilities.

    • These Champions, known as Marksman, are damage-based and attack-based. They rely on items upgrades and levelling to achieve their maximum potential. They can carry a game if they’re strong enough. They are also known as “AD Carries” in the LoL meta. These skills will be manifested based on the Marksman’s main class.
    • Specialists: They are highly specialized and must be treated on an individual basis.

2. Match-Making and Player Count

You can choose to play against AI-generated teams, or solo. AI-generated teams can be used for solo players. Matches with humans are conducted using the personal information of both teammates and opponents. It ensures fair play by ensuring that noobs and high-level players are not paired together.

3. Start Point

Each Summoner on a team will be spawned from the fountain at their base. Enemy units will spawn at their fountain. If their Champion dies during the game, they can be respawned at this fountain. Summoners have the ability to move their champions to the fountain at any time during the game to bring back their health and mana.

4. Enhancing Champions

A Summoner can either gain enough XP to level up their character or buy items as the game goes on. Summoners have the option to use their Champion’s gold to purchase items in a shop. Units that remain in close proximity to an enemy’s death can gain both experience and gold. Farming is the process of earning XP and gold. Each level gives Summoners an additional ability point that they can use for unlocking their Champions’ abilities. A Summoner can unlock their ultimate ability at the sixth level.

5. Items

The shop instantly adds all items to the Champion’s inventory. Additionally, the Champion receives the benefits of the purchased item. If unsure of what item to purchase next, new Summoners have the option to use the “recommended” tab. Champions receive gold immediately after the start of the game. They can then make purchases right away before they begin their campaigns. You can upgrade any existing items at the shop. Certain items may be used to enhance certain characteristics or make up the difference in stats the Champion lacks to give them a better character. These decisions will be made based on the Summoner’s team strategy or individual gaming style.

6. Minion

The game automatically generates minions according to specific timespans. Six minions can be spawned at a time. The three melee minions will be quite tanky and the rest will be long-range attack casters. A siege minon is also spawned in every wave that precedes the twenty minute mark and every wave after the twenty minutes mark. The combination of tank and siege characteristics makes the Siege Minions unique. The minions gain more health as the game progresses. Summoners will be rewarded with more gold and XP when they are defeated. Every minion is unique in its attack and defense abilities.

7. Monsters

Monsters, neutral enemies, spawn in jungle areas on maps. They spawn only after certain time passes. Summoners will receive XP or gold if they are killed. Different monsters will spawn or respawn at different times. The Baron Nashor, for example, will spawn 20 minutes after the time has expired. Wolves, however, can spawn in 127 seconds. Monsters rarely attack when provoked. A Champion can run through the jungle and not take any damage if they do not bump into another Champion. Every spawning spot is called a “camp” and can only be used by a specific monster. Special loot drops are sometimes given by monsters to Summoners.


Maps

Summoner’s Rift

Twisted Treeline

Howling Abyss

Based on the size of their parties and preferences, Summoners have three options. Summoner’s Rift is generally the most well-known map. It allows two teams of five players to play head-to-head on a map that has three lanes separated by two jungle zones. Automated bots make it possible to play solo, or in a queue.


Lanes

The type of map you use will determine the number of lanes available in a given game. Summoner’s Rift, for example, has three lanes while the Twisted Treeline has only two. There is one lane in the Howling Abyss. The main location for PvP fights is the one lane that connects the bases.


The Jungle

It is located between the lanes on the Summoner’s Rift map and the Twisted Treeline. The jungles can be explored and are inhabited by many monsters, which will allow Summoners to gain both gold and XP. The jungle serves many other purposes. It can also be used to help allies during conflicts and implement guerilla strikes against their enemies. One might come across another Summoner’s Champion but minions don’t venture out of the lane.


Turrets

Each team has its own turrets that protect their base. The turrets of each team are placed in the area closest to their base. They can either destroy or be destroyed by enemy troops. The type of map chosen will determine the number of turrets each team gets.



Nexus

The center of each Summoner’s base is where their Nexus is. Each match has one goal: the Summoner must infiltrate an enemy base to destroy their Nexus.


Runes

With some limitations, Runes enable Summoners add pre-game bonuses to their Champions. A Summoner’s level and the type of Runes they have will determine how many Runes a Champion is able to optimize for each game. You activate them by applying them on a Rune page of your Rune book. Every Summoner begins with 2 Runa pages. Additional pages can be purchased for IP or RP. There is a maximum of 20 Rune Pages per Summoner. At each level, there are three types of Rune slot that can be unlocked: marks, seals and glyphs. A quintessence slots is unlocked at every tenth level. The Summoner can unlock a total 30 Rune slot, nine for each mark, seal, and glyph, as well as three quitesence slots.

Summoners have the ability to set up each Rune page in accordance with a particular Champion type. This speeds up the setup process and allows them to start a game faster. Each Summoner is limited to 720 Runes and can only be purchased with IP. The cost of these Runes is a reason to purchase them, not to play to get them.

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Faqs

League of Legends, a game that continues to take the world by storm, has a massive player base. Standing as one of the biggest esports to ever exist, some may be wondering how much League of Legends cost to play. Well, luckily for those wondering, League of Legends costs absolutely nothing!17-Jan-2022

League of Legends is free to play.17-Jan-2022

League of Legends is free to play. All game modes are free to all players, and all champions can be bought with in-game currency/crafting materials earned by playing, the same is true of most cosmetic skins.

Since its release in October 2009, the game has been free-to-play and is monetized through purchasable character customization. The game is available for Microsoft Windows and macOS. In the game, two teams of five players battle in player versus player combat, each team occupying and defending their half of the map.

It’s free to play, and you’ll receive several champions and items as you fight against online opponents in blood-stained and fantasy-fueled matches.17-Dec-2021

Why League of Legends is so popular: It’s free to play, and there are no Riot endorsed mechanisms to “pay to win.” It’s arguably the most easily approachable modern MOBA in terms of how the champions and items work, and how the map and objectives are clearly defined.

Conclusion

League of Legends is a fantasy-themed MMO battle-arena-style game where players are given the power to control their Champion avatar with the aim of working with their teammates to eliminate the other team’s Nexus. It’s a complex, more complicated version of “Warcraft” with a capture the

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