Diablo Immortalspan styling=”font weight: 400 ;”>’s win-to-win strategy has been criticized by Twitch streamer Octavian Morosan. Kripparian is joining the discussion after many fans voiced their disapproval of the aggressive monetisation.
Kripparian, a prominent Diablo streamer, rose to fame after successfully completing Diablo III with Inferno difficulty. However, such feats might not be possible anymore, much to his dismay.
Diablo Immortal’s recent approach to monetisation is causing a lot more debate in the community. Some players have voiced their disgust at the pay-to-win system, but others like Kripparian have tried to ignore all criticism.
Other Shroudspan design=”font-weight 400 ;”>” Grzesiek” have taken it a step further and expressed their enthusiasm for Diablo Immortal’s unlimited microtransactions. This isn’t a common viewpoint, though it is more appealing to those who are limited in time and money like Shroud.
No matter if you are supportive or opposed to Diablo Immortal’s pay-to win model, like Kripparian, there has been a lot of discussion about the game ever since it was released. It is an enormous success. Although it is not clear how well the monetisation strategies are going to be received in the future, some reports claim that equipping one character fully would run over $100k. However, it is evident that not all people dislike the possibility of paying to win.